I just havent seen enough documentation or feedback on mobkit or works made using it to totally feel like the change is justified. I’d rather sit back and let it mature a bit before porting it into the game. mobs_redo is basic, and there is still a lot of work to be done on those mobs. But its a mature api and works relatively well. For now, I just don’t see it as a priority. But I keep my eye on mobkit to see if anything impressive gets made with it.
How does the game run on your Raspberry Pi 4?