Reply To: Moving mobs to Mobkit

#217
MisterE
Participant
XP: 20
Rank: Newbie

Ok, so I have successfully ported the walrus over to mobkit. I also used other mobkit mods to replace pigs,sheep,wolves,deer,cows,chickens, zombies and alligators

 

Other mobs are added, like snakes, whales, seaguls, and more, with water_life.

Currently, zombies die just after spawning, have to look into that.

 

Here is the current codebase:

https://github.com/MisterE123/mesecraft-mobkit

 

feel free to submit issues based on mobkit changes

 

You can try out the new changes on my mesecraft test server:

INTRODUCING… MESECRAFT TEST SERVER

 

 

After testing the mobs today, here are some obvious (minor-ish) problems:

mobs_wildlife (wolf and deer) don’t flash red on hit. This is because they don’t use the mobcore library.

zombies die immediately