Ok, so I have successfully ported the walrus over to mobkit. I also used other mobkit mods to replace pigs,sheep,wolves,deer,cows,chickens, zombies and alligators
Other mobs are added, like snakes, whales, seaguls, and more, with water_life.
Currently, zombies die just after spawning, have to look into that.
Here is the current codebase:
feel free to submit issues based on mobkit changes
You can try out the new changes on my mesecraft test server:
After testing the mobs today, here are some obvious (minor-ish) problems:
mobs_wildlife (wolf and deer) don’t flash red on hit. This is because they don’t use the mobcore library.
zombies die immediately