Reply To: Moving mobs to Mobkit

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Ok, so I have successfully ported the walrus over to mobkit. I also used other mobkit mods to replace pigs,sheep,wolves,deer,cows,chickens, zombies and alligators


Other mobs are added, like snakes, whales, seaguls, and more, with water_life.

Currently, zombies die just after spawning, have to look into that.


Here is the current codebase:


feel free to submit issues based on mobkit changes


You can try out the new changes on my mesecraft test server:




After testing the mobs today, here are some obvious (minor-ish) problems:

mobs_wildlife (wolf and deer) don’t flash red on hit. This is because they don’t use the mobcore library.

zombies die immediately